Angelfall

Angelfall is a short dark-fantasy 2D action game created in three days for the inaugural George Brown Polytechnic Alumni Game Design Chapter Game Jam, where it won first place.

Play as a fallen angel fighting to survive in a ruined world filled with monsters, projectiles, and glowing hazards. Your goal is to stay alive until the end of 5 enemy waves.

For this project, I worked as the game programmer and designer, implementing the core gameplay, player movement, shooting mechanics, enemy waves, combat interactions, and UI.


Credits

Development and Design
Vander Dos Santos

Art, Design, and Sound
Dean Zuberi Africa

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